AI Insights · Timothy · April 2025
Top 5 Shoot'em Up Games on iOS in Czech Republic: Q1 2025 Performance
Explore the performance trends of the top 5 shoot'em up games in the Czech Republic on iOS during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the shoot'em up genre on iOS in the Czech Republic showcased intriguing trends. Here's a closer look at the top performers based on data from Sensor Tower.
Archero 2 by HABBY had a notable quarter. Weekly revenue peaked at about $9K in early March, with a steady increase in the latter part of February. Downloads, however, declined throughout the quarter, starting strong at 3.1K in mid-January but dwindling to around 300 by the end of March. Active users mirrored this trend, peaking at over 8K in January, before dropping significantly to about 1.5K by the end of the quarter.
Galaxy Attack: Alien Shooter from Dino Game Limited experienced a relatively stable revenue pattern, with a slight peak of $443 in mid-March. Downloads started strong with about 370 in January, but saw a significant decline to just under 60 by the end of March. Active users followed a similar downward trend, starting at over 1.3K and ending at approximately 885.
Survivor!.io, another offering from HABBY, saw its revenue climb to a high of $2.1K in early March. Despite a decrease in downloads, which fell from 480 in late December to about 60 by the end of March, active users increased to over 3.5K in early March, indicating strong engagement.
Ball Blast Cannon blitz mania by Voodoo maintained a modest revenue stream, peaking at $251 in late January. The game had a consistent download pattern, with numbers hovering around 300 in January but dropping to 71 by the end of March. Active users remained relatively stable, averaging around 2.5K throughout the quarter.
Finally, Earn to Die Rogue from Not Doppler saw a modest revenue trend, peaking at $134 at the end of December. Download numbers started strong at 240 but fell to 74 by the end of March. Active users showed a slight decrease, averaging around 1K in January and ending at about 818.
These insights reflect the dynamic nature of the shoot'em up genre on iOS in the Czech Republic. For more detailed analysis, visit Sensor Tower.